宇崎ちゃん Posted August 1, 2016 Report Share Posted August 1, 2016 For those of you who have a New Nintendo 3DS and live in Europe, Russia, South Africa, Australia or New Zealand, I will publish the second video game I have developed (first game I made all myself, first game I made for a Nintendo handheld) on the 25th of August 2016 for only € 4.99! The game is simple, yet unique: You will need to collect all coins in each level to complete them. Every platform has a certain colour, each colour affects the player in some way (walk slower, run faster, jump higher, etc.). This game will be available for New Nintendo 3DS only, and only in the Nintendo eShop. An American release is still pending approval at the moment of typing. Quote Link to comment Share on other sites More sharing options...
m1chael Posted August 2, 2016 Report Share Posted August 2, 2016 Uh... how does this relate to language learning? It looks pretty cool, what code did you use to code the game? Anyways, those picture look really nice. It reminds me of Super Mario 3D World or something Unfortunately I don't have a 3DS, but I'd love to see some actual video gameplay of this Quote Link to comment Share on other sites More sharing options...
宇崎ちゃん Posted August 2, 2016 Author Report Share Posted August 2, 2016 7 hours ago, m1chael said: Uh... how does this relate to language learning? It looks pretty cool, what code did you use to code the game? Anyways, those picture look really nice. It reminds me of Super Mario 3D World or something Unfortunately I don't have a 3DS, but I'd love to see some actual video gameplay of this It's as relevant to language learning as this topic is really. I'm using C# inside Unity for New 3DS, it does work on a regular 3DS too, but it's very laggy (and therefore unplayable at a number of points). That's the reason why I decided to make it for New 3DS only. I don't have a full capture unit for New 3DS, so it'll be difficult to make some video gameplay right now. I do have a video somewhere made with my mobile phone though. Quote Link to comment Share on other sites More sharing options...
fcuco Posted August 25, 2016 Report Share Posted August 25, 2016 What's with the weird region thing? I assume it has to do with Nintendo and not you, since I am guessing you would prefer a wider release. Where can I find some game footage? It is possible to download a demo? Do you use the stylus? The accelerometers? Quote Link to comment Share on other sites More sharing options...
宇崎ちゃん Posted August 26, 2016 Author Report Share Posted August 26, 2016 @fcuco What do you mean exactly by "region"? It was mistakenly only released in Europe and Australia due to a miscommunication with Nintendo of America. I'll make sure it'll be released in America after I get back home. Game footage: you can find some on YouTube, I highly recommend this one, since it represents the final version: No, there is no demo of this game. I did demo the prototypes on game events in the Netherlands before however. No, stylus is not needed. The only touch controls exist in the menu. Accelerometre is not used. Quote Link to comment Share on other sites More sharing options...
fcuco Posted August 26, 2016 Report Share Posted August 26, 2016 This is a very cool concept, if only a level editor could be developed, I imagine a lot of people coming up with amazing puzzle like levels using the different blocks, or very fast paced ones using a combination of those red floors with the yellow ones. I loved the music too. Quote Link to comment Share on other sites More sharing options...
lingvo Posted September 9, 2016 Report Share Posted September 9, 2016 Kudos for developing a videogame. The platform altering speed is truly an interesting concept, you can play with the character's built up momentum and create several kinds of puzzle like challenges to the players. Quote Link to comment Share on other sites More sharing options...
linguaholic Posted September 9, 2016 Report Share Posted September 9, 2016 On 2.8.2016 at 6:14 PM, Blaveloper said: It's as relevant to language learning as this topic is really. I'm using C# inside Unity for New 3DS, it does work on a regular 3DS too, but it's very laggy (and therefore unplayable at a number of points). That's the reason why I decided to make it for New 3DS only. I don't have a full capture unit for New 3DS, so it'll be difficult to make some video gameplay right now. I do have a video somewhere made with my mobile phone though. hehe. yea. My post about my game is also not very relevant as far as Language Learning goes. However, I guess it is ok to post a non-relevant topic from time to time. I am at 1600 posts now, and 1585 have been relevant, so that's ok :=) same holds true for blaveloper as well, so no problem :=) Quote Link to comment Share on other sites More sharing options...
cardinals27 Posted September 11, 2016 Report Share Posted September 11, 2016 This looks like a pretty cool game. How long did it take you to make it? It looks like you definitely put a lot of effort into making this game, which is a good thing. I would definitely try it out if I had the chance. Quote Link to comment Share on other sites More sharing options...
宇崎ちゃん Posted September 12, 2016 Author Report Share Posted September 12, 2016 The game itself was made in 1 month. Then I had to wait a whole year for Unity to be accepted by Nintendo for master submission, so I have refined the graphics and level design a bit while waiting. Quote Link to comment Share on other sites More sharing options...
clair02 Posted September 13, 2016 Report Share Posted September 13, 2016 I guess that it's great that everyone here is so understanding. The game looks pretty interesting and fun. Congrats! Quote Link to comment Share on other sites More sharing options...
Lingua Franca Posted September 18, 2016 Report Share Posted September 18, 2016 Nintendo is going to launch a new console next year, do you think that it will work on it. I don't know if it will be backward compatible. From what I've heard they are planning to launch it in march next year. Quote Link to comment Share on other sites More sharing options...
宇崎ちゃん Posted September 18, 2016 Author Report Share Posted September 18, 2016 Yes, they planned a launch in March. And that's all I know about it too, really. Quote Link to comment Share on other sites More sharing options...
rz3300 Posted September 19, 2016 Report Share Posted September 19, 2016 So is it supposed to be a language learning thing like a computer language? If so that is pretty cool. If it is meant to just be something for people from all around to talk about, that is pretty cool too. I would like to be able to do something like this, make my own game, but I really do not know the first thing about it. It is very interesting though, and keep up the good work. Quote Link to comment Share on other sites More sharing options...
宇崎ちゃん Posted September 19, 2016 Author Report Share Posted September 19, 2016 As I've said before, it has nothing to do with language learning. linguaholic 1 Quote Link to comment Share on other sites More sharing options...
linguaholic Posted September 19, 2016 Report Share Posted September 19, 2016 I unpinned our games Blave Hope that is ok for you. Quote Link to comment Share on other sites More sharing options...
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